solie comet
Ascendiary
Summary
No stone left unturned, no achievement unclaimed, the Ascendiary won't settle for anything less than 100%. Their dedication to specific games is often rewarded with a level of knowledge and skill that few can rival.
Gamer Traits
For Fun
For Glory
Competitive
For Fun
For Glory
Solo
Multiplayer
Players
Solo
Multiplayer
Easy
Difficult
Challenge
Easy
Difficult
Practical
Experimental
Creativity
Practical
Experimental
Planning
Spontaneous
Strategy
Planning
Spontaneous
Mechanics
Story
Immersion
Mechanics
Story
Slow
Fast
Pace
Slow
Fast
Profile Details

Each profile type consists of 7 different criteria, each with 2 opposite traits. Everyone is unique and will possess tendencies towards all traits, but will often be more inclined towards one over the other.

In some instances, a player will enjoy both traits equally and be considered balanced on that criterion.

Competitive
This criterion reflects the level of importance that winning is to our enjoyment. Those who simply love the experience of playing are For Fun and those who seek the thrill of winning are For Glory.
Thrill Seeker
For Fun
For Glory
For Fun
55%
45%
For Glory
You tend to have more fun engaging with the low–pressure, low–stakes aspect of the game. You prefer to explore, dive into the story, or just mess around, but, every so often, you'll test your skills in the arena, just to prove that you've got the chops to win.
Players
This criterion demonstrates our preferences for playing with others. Those who enjoy taking in all a game has to offer by themselves are Solo and those who love the experience of interacting with others are Multiplayer.
Proud Recluse
Solo
Multiplayer
Solo
71%
29%
Multiplayer
Game time is your time. You like your friends well enough, but you see games as a personal experience. You will not negotiate otherwise. All you want to do after a long day is shut the door, mute your phone, and fire up your favorite single–player game. This is your happy place.
Challenge
This criterion underpins our desire for difficulty, or lack thereof. Those who play for the experience, not the frustration, are on the Easy spectrum and those who always take the road least traveled will be on the Hard side.
Sweetspotter
Easy
Difficult
Easy
54%
46%
Difficult
A sprinkle of difficulty and a pinch of challenge is exactly your sweet spot. You definitely don't want victory handed to you, but your level of fun is likely to suffer after a few unsuccessful attempts on the same level or boss fight. Game time is meant to escape stress, not add to it.
Creativity
This criterion illustrates how we progress. Those who forge ahead with purpose and direction are Practical while those who wander and find their own objective are Experimental.
Venture Hunter
Practical
Experimental
Practical
50%
50%
Experimental
You applaud games that aren’t complex for complexity's sake. You want clear direction, but you also can't help but enjoy the depth of crafting, the freedom to pursue any number of side quest paths, or fine–tuning your car before a race.
Strategy
This criterion determines how we approach a situation. Those who carefully gauge the situation before acting are more Planning oriented while those who react and adjust on the fly are more Spontaneous.
Rocket Jumper
Planning
Spontaneous
Planning
33%
67%
Spontaneous
You enjoy the chaos of the battlefield. Shoot first, ask questions later. Maybe you strategize your moves on the field, but you rely more on your instincts when push comes to shove. You aren’t the one waiting for the door to be kicked in—you’re the one kicking down doors.
Immersion
This criterion depicts what aspects of a game we are absorbed by most. Those who sink into the feel and flow of the gameplay are Mechanic–focused and those who are swept away by the world and its characters are Story–focused.
Haptician
Mechanics
Story
Mechanics
55%
45%
Story
You're mechanically driven with a strong attachment to the emotional side of games. But as much as a good story warms your heart, it's functionality that really hits that sweet spot. You get swept away by the feeling of hitting that perfect combo, a mesmerizing simulation experience, and the way Master Chief whacks someone with the butt of his gun in CE. Pure bliss.
Pace
This criterion shows how we prefer engaging with our games. Those who savor the moment and take their time are on the Slow side and those who want to progress and make decisions are Fast.
Velocity Raptor
Slow
Fast
Slow
33%
67%
Fast
Sometimes you enjoy slower paced games that take their time telling a story and doling out the action in spurts, but really, who are we kidding, you wanna go fast. You love it when a game throws everything its got at you. Dodge, duck, dip, dive, and... dodge! What better way to relax than to melt into a tightly engaging game?