Cobra_bite
Galabander
Summary
The Galabander is the ultimate teammate. They thrive when playing with others and have no problem with pausing a solo journey to embark on a social one. It doesn't matter whether it's exploring, taking down a boss, or just hanging out in the lobby together, The Galabander is game.
Gamer Traits
For Fun
For Glory
Competitive
For Fun
For Glory
Solo
Multiplayer
Players
Solo
Multiplayer
Easy
Difficult
Challenge
Easy
Difficult
Practical
Experimental
Creativity
Practical
Experimental
Planning
Spontaneous
Strategy
Planning
Spontaneous
Mechanics
Story
Immersion
Mechanics
Story
Slow
Fast
Pace
Slow
Fast
Profile Details

Each profile type consists of 7 different criteria, each with 2 opposite traits. Everyone is unique and will possess tendencies towards all traits, but will often be more inclined towards one over the other.

In some instances, a player will enjoy both traits equally and be considered balanced on that criterion.

Competitive
This criterion reflects the level of importance that winning is to our enjoyment. Those who simply love the experience of playing are For Fun and those who seek the thrill of winning are For Glory.
Thrill Seeker
For Fun
For Glory
For Fun
55%
45%
For Glory
You tend to have more fun engaging with the low–pressure, low–stakes aspect of the game. You prefer to explore, dive into the story, or just mess around, but, every so often, you'll test your skills in the arena, just to prove that you've got the chops to win.
Players
This criterion demonstrates our preferences for playing with others. Those who enjoy taking in all a game has to offer by themselves are Solo and those who love the experience of interacting with others are Multiplayer.
Party Starter
Solo
Multiplayer
Solo
21%
79%
Multiplayer
You've got a healthy friendslist and you're all about the shared experience. While you appreciate what solo games have to offer, playing with others is just... better! Whether you're trying to compete in a few online matches or shooting the breeze with some friends, it's a party either way and you're sending the invites.
Challenge
This criterion underpins our desire for difficulty, or lack thereof. Those who play for the experience, not the frustration, are on the Easy spectrum and those who always take the road least traveled will be on the Hard side.
Case Cracker
Easy
Difficult
Easy
46%
54%
Difficult
You enjoy the lighter, more relaxing aspects of a game, but you want them to push you a little bit. It’s not worth throwing your controller over, but when faced with a challenge, you crack the smallest of smiles and get to work.
Creativity
This criterion illustrates how we progress. Those who forge ahead with purpose and direction are Practical while those who wander and find their own objective are Experimental.
Venture Hunter
Practical
Experimental
Practical
50%
50%
Experimental
You applaud games that aren’t complex for complexity's sake. You want clear direction, but you also can't help but enjoy the depth of crafting, the freedom to pursue any number of side quest paths, or fine–tuning your car before a race.
Strategy
This criterion determines how we approach a situation. Those who carefully gauge the situation before acting are more Planning oriented while those who react and adjust on the fly are more Spontaneous.
Neutralizer
Planning
Spontaneous
Planning
50%
50%
Spontaneous
You are a silky smooth blend of strategic planning and quick thinking. You take time to plan an attack, but you can react in the heat of the moment if things go wrong. You tend to excel in small groups and co–operative games making you a valuable asset to the team.
Immersion
This criterion depicts what aspects of a game we are absorbed by most. Those who sink into the feel and flow of the gameplay are Mechanic–focused and those who are swept away by the world and its characters are Story–focused.
Rhythm Wizard
Mechanics
Story
Mechanics
70%
30%
Story
You have a soft spot for an engaging story, but the enjoyment you get from pure gameplay trumps all. You're all about crafting a legendary sword that needs 99 beaver pelts, nailing that expert guitar solo, and building the biggest freaking castle in the world (with a working drawbridge). You have unlimited passion for everything that a game lets you do.
Pace
This criterion shows how we prefer engaging with our games. Those who savor the moment and take their time are on the Slow side and those who want to progress and make decisions are Fast.
Superluminer
Slow
Fast
Slow
29%
71%
Fast
For games to provide the ultimate escapism, you want to be engaged at all times. The stakes should be high and the action unrelenting. Long cutscenes can bore you to tears when you're champing at the bit to take on the next boss. Listening to extensive dialogue? Skip. Just point me in the right direction and have my reward ready, sir.