ngorman
Curionaut
Summary
The Curionaut is here for the thrill of adventure. They love to build, explore, discover, and immerse themselves in the story of a game. To them, it's all about carving their own path and experiencing everything the game has to offer.
Gamer Traits
For Fun
For Glory
Competitive
For Fun
For Glory
Solo
Multiplayer
Players
Solo
Multiplayer
Easy
Difficult
Challenge
Easy
Difficult
Practical
Experimental
Creativity
Practical
Experimental
Planning
Spontaneous
Strategy
Planning
Spontaneous
Mechanics
Story
Immersion
Mechanics
Story
Slow
Fast
Pace
Slow
Fast
Profile Details

Each profile type consists of 7 different criteria, each with 2 opposite traits. Everyone is unique and will possess tendencies towards all traits, but will often be more inclined towards one over the other.

In some instances, a player will enjoy both traits equally and be considered balanced on that criterion.

Competitive
This criterion reflects the level of importance that winning is to our enjoyment. Those who simply love the experience of playing are For Fun and those who seek the thrill of winning are For Glory.
Escape Artist
For Fun
For Glory
For Fun
70%
30%
For Glory
You mainly play for the joy and escapism that game–time brings to your daily life. Leaderboard standings and achievements aren't high on your list of priorities. Maybe you'll spend a few hours in a friendly couch co–op or even the occassional arena match, but you're more than content to just enjoy what the game has to offer.
Players
This criterion demonstrates our preferences for playing with others. Those who enjoy taking in all a game has to offer by themselves are Solo and those who love the experience of interacting with others are Multiplayer.
Freelancer
Solo
Multiplayer
Solo
58%
42%
Multiplayer
You prefer flying solo in games, but you have nothing against some good multiplayer action. If your friends want to pull you away from wandering in Breath of the Wild, you may hesitate for a second, but you'll happily jump on with them. Ganon can wait a little longer.
Challenge
This criterion underpins our desire for difficulty, or lack thereof. Those who play for the experience, not the frustration, are on the Easy spectrum and those who always take the road least traveled will be on the Hard side.
Smooth Sailor
Easy
Difficult
Easy
61%
39%
Difficult
You'll rise up to meet the occasional challenge, but you’re not exactly kicking hornets nests either. "Try, try again" is not your favorite motto. There's so much more to gaming than a sense of frustration, and you're determined to find it.
Creativity
This criterion illustrates how we progress. Those who forge ahead with purpose and direction are Practical while those who wander and find their own objective are Experimental.
Venture Hunter
Practical
Experimental
Practical
50%
50%
Experimental
You applaud games that aren’t complex for complexity's sake. You want clear direction, but you also can't help but enjoy the depth of crafting, the freedom to pursue any number of side quest paths, or fine–tuning your car before a race.
Strategy
This criterion determines how we approach a situation. Those who carefully gauge the situation before acting are more Planning oriented while those who react and adjust on the fly are more Spontaneous.
Feint–Hearted
Planning
Spontaneous
Planning
46%
54%
Spontaneous
You like to strategize and plan ahead almost as much as you love to dive in and think on your feet. Races are won on the racetrack, not in the conference room. So while there is definitely a plan of action in your head, you trust your instincts to guide you once the boots are on the ground.
Immersion
This criterion depicts what aspects of a game we are absorbed by most. Those who sink into the feel and flow of the gameplay are Mechanic–focused and those who are swept away by the world and its characters are Story–focused.
Tale Spinner
Mechanics
Story
Mechanics
35%
65%
Story
Inventive gameplay mechanics can bring your experience to the next level, but you play games almost exclusively for their story. Regardless of whether that story is given to you or created by you, you find a well–crafted narrative to be a deeply enriching and rewarding journey.
Pace
This criterion shows how we prefer engaging with our games. Those who savor the moment and take their time are on the Slow side and those who want to progress and make decisions are Fast.
Stargazer
Slow
Fast
Slow
54%
46%
Fast
You tend to drift toward games with a slower pace, like sprawling open world games or smaller simulations. You play those fast–paced shooters and platformers occasionally, but there's a special place in your heart for games that let you savor the moment.