Boltz
Bravadier
Summary
To the Bravadier, challenging others is typically top of mind, especially if there's a match to be won. Their cunning, competitive spirit is accentuated by their prowess for on‐the‐fly creative problem‐solving.
Gamer Traits
For Fun
For Glory
Competitive
For Fun
For Glory
Solo
Multiplayer
Players
Solo
Multiplayer
Easy
Difficult
Challenge
Easy
Difficult
Practical
Experimental
Creativity
Practical
Experimental
Planning
Spontaneous
Strategy
Planning
Spontaneous
Mechanics
Story
Immersion
Mechanics
Story
Slow
Fast
Pace
Slow
Fast
Profile Details

Each profile type consists of 7 different criteria, each with 2 opposite traits. Everyone is unique and will possess tendencies towards all traits, but will often be more inclined towards one over the other.

In some instances, a player will enjoy both traits equally and be considered balanced on that criterion.

Competitive
This criterion reflects the level of importance that winning is to our enjoyment. Those who simply love the experience of playing are For Fun and those who seek the thrill of winning are For Glory.
King of the Hill
For Fun
For Glory
For Fun
20%
80%
For Glory
You are not conflicted about how you enjoy video games; you like to win, plain and simple. The campaign is all well and good, maybe you'll run through it once, but when you're playing video games at the end of the day, you are there to dominate or die trying. And there's always a next game.
Players
This criterion demonstrates our preferences for playing with others. Those who enjoy taking in all a game has to offer by themselves are Solo and those who love the experience of interacting with others are Multiplayer.
Party Starter
Solo
Multiplayer
Solo
0%
100%
Multiplayer
You've got a healthy friendslist and you're all about the shared experience. While you appreciate what solo games have to offer, playing with others is just... better! Whether you're trying to compete in a few online matches or shooting the breeze with some friends, it's a party either way and you're sending the invites.
Challenge
This criterion underpins our desire for difficulty, or lack thereof. Those who play for the experience, not the frustration, are on the Easy spectrum and those who always take the road least traveled will be on the Hard side.
Bunker Buster
Easy
Difficult
Easy
36%
64%
Difficult
You get the most enjoyment out of a game when it asks you to think outside the box. Hard work comes with the territory, but it’s always worth it in the end when you take everything a game has to offer and don't bend an inch.
Creativity
This criterion illustrates how we progress. Those who forge ahead with purpose and direction are Practical while those who wander and find their own objective are Experimental.
Blueprinter
Practical
Experimental
Practical
57%
43%
Experimental
You want games to be straightforward and demonstrate their vision clearly. However, you'll sometimes lose track of time messing around with things like customization tools, hollowing out a mountain in Minecraft, or drafting a new team in Madden.
Strategy
This criterion determines how we approach a situation. Those who carefully gauge the situation before acting are more Planning oriented while those who react and adjust on the fly are more Spontaneous.
Clutch Eastwood
Planning
Spontaneous
Planning
4%
96%
Spontaneous
You're a person of action. A gunslinger. Unafraid to jump into the fray. You'd rather rely on quick instincts and quicker hands than a half–baked plan. You think Luke would have blown up the Death Star by planning harder? Nope. Sometimes you gotta trust your gut and hope physics makes your proton torpedoes turn 90 degrees into the main exhaust shaft.
Immersion
This criterion depicts what aspects of a game we are absorbed by most. Those who sink into the feel and flow of the gameplay are Mechanic–focused and those who are swept away by the world and its characters are Story–focused.
Electric Slider
Mechanics
Story
Mechanics
75%
25%
Story
For you, it's the literal tactile feel that the gameplay has to offer. Diving into the mechanics. Mastering the crafting system. It's like a physical activity for you.

You are 100% engaged in the way the game is played. You're a crafting legend, a combo connoisseur. You're superb at tapping "A" really, really fast. You live to execute that perfect parry. For you, a game offers so much more than its story, and you can't wait to discover what that is. You're not here to watch—you're here to make stuff happen!

Pace
This criterion shows how we prefer engaging with our games. Those who savor the moment and take their time are on the Slow side and those who want to progress and make decisions are Fast.
Superluminer
Slow
Fast
Slow
17%
83%
Fast
For games to provide the ultimate escapism, you want to be engaged at all times. The stakes should be high and the action unrelenting. Long cutscenes can bore you to tears when you're champing at the bit to take on the next boss. Listening to extensive dialogue? Skip. Just point me in the right direction and have my reward ready, sir.