DarkErnel
Ascendiary
Summary
No stone left unturned, no achievement unclaimed, the Ascendiary won't settle for anything less than 100%. Their dedication to specific games is often rewarded with a level of knowledge and skill that few can rival.
Gamer Traits
For Fun
For Glory
Competitive
For Fun
For Glory
Solo
Multiplayer
Players
Solo
Multiplayer
Easy
Difficult
Challenge
Easy
Difficult
Practical
Experimental
Creativity
Practical
Experimental
Planning
Spontaneous
Strategy
Planning
Spontaneous
Mechanics
Story
Immersion
Mechanics
Story
Slow
Fast
Pace
Slow
Fast
Profile Details

Each profile type consists of 7 different criteria, each with 2 opposite traits. Everyone is unique and will possess tendencies towards all traits, but will often be more inclined towards one over the other.

In some instances, a player will enjoy both traits equally and be considered balanced on that criterion.

Competitive
This criterion reflects the level of importance that winning is to our enjoyment. Those who simply love the experience of playing are For Fun and those who seek the thrill of winning are For Glory.
Thrill Seeker
For Fun
For Glory
For Fun
55%
45%
For Glory
You tend to have more fun engaging with the low–pressure, low–stakes aspect of the game. You prefer to explore, dive into the story, or just mess around, but, every so often, you'll test your skills in the arena, just to prove that you've got the chops to win.
Players
This criterion demonstrates our preferences for playing with others. Those who enjoy taking in all a game has to offer by themselves are Solo and those who love the experience of interacting with others are Multiplayer.
Proud Recluse
Solo
Multiplayer
Solo
92%
8%
Multiplayer
Game time is your time. You like your friends well enough, but you see games as a personal experience. You will not negotiate otherwise. All you want to do after a long day is shut the door, mute your phone, and fire up your favorite single–player game. This is your happy place.
Challenge
This criterion underpins our desire for difficulty, or lack thereof. Those who play for the experience, not the frustration, are on the Easy spectrum and those who always take the road least traveled will be on the Hard side.
Bunker Buster
Easy
Difficult
Easy
36%
64%
Difficult
You get the most enjoyment out of a game when it asks you to think outside the box. Hard work comes with the territory, but it’s always worth it in the end when you take everything a game has to offer and don't bend an inch.
Creativity
This criterion illustrates how we progress. Those who forge ahead with purpose and direction are Practical while those who wander and find their own objective are Experimental.
Blueprinter
Practical
Experimental
Practical
57%
43%
Experimental
You want games to be straightforward and demonstrate their vision clearly. However, you'll sometimes lose track of time messing around with things like customization tools, hollowing out a mountain in Minecraft, or drafting a new team in Madden.
Strategy
This criterion determines how we approach a situation. Those who carefully gauge the situation before acting are more Planning oriented while those who react and adjust on the fly are more Spontaneous.
Clutch Eastwood
Planning
Spontaneous
Planning
25%
75%
Spontaneous
You're a person of action. A gunslinger. Unafraid to jump into the fray. You'd rather rely on quick instincts and quicker hands than a half–baked plan. You think Luke would have blown up the Death Star by planning harder? Nope. Sometimes you gotta trust your gut and hope physics makes your proton torpedoes turn 90 degrees into the main exhaust shaft.
Immersion
This criterion depicts what aspects of a game we are absorbed by most. Those who sink into the feel and flow of the gameplay are Mechanic–focused and those who are swept away by the world and its characters are Story–focused.
Saga Soldier
Mechanics
Story
Mechanics
50%
50%
Story
Games get their hooks in you by having both a gripping story and satisfying gameplay. That said, you couldn't quite live without one or the other. Entirely plot–driven games can wear on you and purely gameplay–oriented ones leave you itching for a story to connect with. Whether you're enjoying the smooth combat of a fighting game or watching the plot thicken in a detailed cutscene, you’re glued to the screen.
Pace
This criterion shows how we prefer engaging with our games. Those who savor the moment and take their time are on the Slow side and those who want to progress and make decisions are Fast.
Velocity Raptor
Slow
Fast
Slow
33%
67%
Fast
Sometimes you enjoy slower paced games that take their time telling a story and doling out the action in spurts, but really, who are we kidding, you wanna go fast. You love it when a game throws everything its got at you. Dodge, duck, dip, dive, and... dodge! What better way to relax than to melt into a tightly engaging game?