Parzival
Bravadier
Summary
To the Bravadier, challenging others is typically top of mind, especially if there's a match to be won. Their cunning, competitive spirit is accentuated by their prowess for on‐the‐fly creative problem‐solving.
Gamer Traits
For Fun
For Glory
Competitive
For Fun
For Glory
Solo
Multiplayer
Players
Solo
Multiplayer
Easy
Difficult
Challenge
Easy
Difficult
Practical
Experimental
Creativity
Practical
Experimental
Planning
Spontaneous
Strategy
Planning
Spontaneous
Mechanics
Story
Immersion
Mechanics
Story
Slow
Fast
Pace
Slow
Fast
Profile Details

Each profile type consists of 7 different criteria, each with 2 opposite traits. Everyone is unique and will possess tendencies towards all traits, but will often be more inclined towards one over the other.

In some instances, a player will enjoy both traits equally and be considered balanced on that criterion.

Competitive
This criterion reflects the level of importance that winning is to our enjoyment. Those who simply love the experience of playing are For Fun and those who seek the thrill of winning are For Glory.
Keen Contender
For Fun
For Glory
For Fun
45%
55%
For Glory
You enjoy dominating an online game as much as the next player (maybe a little more), but it's tempered by a love of what the rest of the game has to offer, like the campaign and the story. When you need a breather from an intense multiplayer brawl, you'll gravitate toward the more chill aspects of the game.
Players
This criterion demonstrates our preferences for playing with others. Those who enjoy taking in all a game has to offer by themselves are Solo and those who love the experience of interacting with others are Multiplayer.
The Great Uniter
Solo
Multiplayer
Solo
33%
67%
Multiplayer
You spend the majority of your time and energy in multiplayer games. Even while playing solo, you often wish you had someone else along for the ride. You keep an active friends list and you're always ready to send up the Bat–signal when it's time to play.
Challenge
This criterion underpins our desire for difficulty, or lack thereof. Those who play for the experience, not the frustration, are on the Easy spectrum and those who always take the road least traveled will be on the Hard side.
Smooth Sailor
Easy
Difficult
Easy
61%
39%
Difficult
You'll rise up to meet the occasional challenge, but you’re not exactly kicking hornets nests either. "Try, try again" is not your favorite motto. There's so much more to gaming than a sense of frustration, and you're determined to find it.
Creativity
This criterion illustrates how we progress. Those who forge ahead with purpose and direction are Practical while those who wander and find their own objective are Experimental.
Main Liner
Practical
Experimental
Practical
61%
39%
Experimental
You’ll dip your toe into everything a game has to offer—all its modes, side quests, and mechanics. But you’d prefer to spend time on the few things you truly care about, like the story, multiplayer mode, or petting your Pigeot over and over again until it beats your friend who clearly had the superior Pokémon.
Strategy
This criterion determines how we approach a situation. Those who carefully gauge the situation before acting are more Planning oriented while those who react and adjust on the fly are more Spontaneous.
Shot Caller
Planning
Spontaneous
Planning
58%
42%
Spontaneous
You're the on–field battle commander, the quarterback of your team. You have excellent strategic insights and usually know your next move, but you're also adaptable. You’re good at thinking on your feet when the situation calls for it. This makes you an effective and dangerous opponent.
Immersion
This criterion depicts what aspects of a game we are absorbed by most. Those who sink into the feel and flow of the gameplay are Mechanic–focused and those who are swept away by the world and its characters are Story–focused.
Fable Finder
Mechanics
Story
Mechanics
45%
55%
Story
You still like to sink your teeth into all the features a game has to offer, but it’s solid plot and compelling characters that really scratch that itch. You live and breathe the story and the world you're tossed into and sometimes you’ll even catch yourself creating your own backstories for characters who don’t have one. Video games are a storytelling medium after all, and that's what you connect with.
Pace
This criterion shows how we prefer engaging with our games. Those who savor the moment and take their time are on the Slow side and those who want to progress and make decisions are Fast.
Cruise Controller
Slow
Fast
Slow
50%
50%
Fast
You enjoy a balance between games that allow you to relish the moment and those that push your quick decision–making skills to the limit. Some days are for lazy rivers and a piña colada, and others are for white water rapids and a rocket launcher on each shoulder. It's all good to you and you wouldn't have it any other way.