Iceman50
Curionaut
Summary
The Curionaut is here for the thrill of adventure. They love to build, explore, discover, and immerse themselves in the story of a game. To them, it's all about carving their own path and experiencing everything the game has to offer.
Gamer Traits
For Fun
For Glory
Competitive
For Fun
For Glory
Solo
Multiplayer
Players
Solo
Multiplayer
Easy
Difficult
Challenge
Easy
Difficult
Practical
Experimental
Creativity
Practical
Experimental
Planning
Spontaneous
Strategy
Planning
Spontaneous
Mechanics
Story
Immersion
Mechanics
Story
Slow
Fast
Pace
Slow
Fast
Profile Details

Each profile type consists of 7 different criteria, each with 2 opposite traits. Everyone is unique and will possess tendencies towards all traits, but will often be more inclined towards one over the other.

In some instances, a player will enjoy both traits equally and be considered balanced on that criterion.

Competitive
This criterion reflects the level of importance that winning is to our enjoyment. Those who simply love the experience of playing are For Fun and those who seek the thrill of winning are For Glory.
Moment Maker
For Fun
For Glory
For Fun
85%
15%
For Glory
You love playing games for the fun of it and rarely engage in the more adrenaline pumping aspects. The gameplay, the story, the people you're playing with—that's what it's all about for you. If a game doesn't make you happy, then what's the point? If you're having a good time, then you're doing it right.
Players
This criterion demonstrates our preferences for playing with others. Those who enjoy taking in all a game has to offer by themselves are Solo and those who love the experience of interacting with others are Multiplayer.
Proud Recluse
Solo
Multiplayer
Solo
71%
29%
Multiplayer
Game time is your time. You like your friends well enough, but you see games as a personal experience. You will not negotiate otherwise. All you want to do after a long day is shut the door, mute your phone, and fire up your favorite single–player game. This is your happy place.
Challenge
This criterion underpins our desire for difficulty, or lack thereof. Those who play for the experience, not the frustration, are on the Easy spectrum and those who always take the road least traveled will be on the Hard side.
Danger Ducker
Easy
Difficult
Easy
68%
32%
Difficult
You love a lot about playing games, but being crushed by overwhelming odds is not one of them. You have zero qualms about choosing an easier game if it means you'll enjoy all the beautiful things about a game's world and story a little bit more.
Creativity
This criterion illustrates how we progress. Those who forge ahead with purpose and direction are Practical while those who wander and find their own objective are Experimental.
Tinker Tailor
Practical
Experimental
Practical
25%
75%
Experimental
You hunt down games that put creative control squarely in your hands, and you're always ready to get your hands dirty. Creating your own objectives and finding your own adventures is nonnegotiable. If a game has a main storyline, that’s merely background music while you march along to your own beat.
Strategy
This criterion determines how we approach a situation. Those who carefully gauge the situation before acting are more Planning oriented while those who react and adjust on the fly are more Spontaneous.
Astral Planner
Planning
Spontaneous
Planning
71%
29%
Spontaneous
Some call you the General, the Mastermind, the Invisible Hand. Are you evil? No one knows. But you’re always thinking ahead in every game you play. Your hands are a blur across the keyboard as you command an entire battlefield. You can see it all and you will never be caught unprepared.
Immersion
This criterion depicts what aspects of a game we are absorbed by most. Those who sink into the feel and flow of the gameplay are Mechanic–focused and those who are swept away by the world and its characters are Story–focused.
Tale Spinner
Mechanics
Story
Mechanics
30%
70%
Story
Inventive gameplay mechanics can bring your experience to the next level, but you play games almost exclusively for their story. Regardless of whether that story is given to you or created by you, you find a well–crafted narrative to be a deeply enriching and rewarding journey.
Pace
This criterion shows how we prefer engaging with our games. Those who savor the moment and take their time are on the Slow side and those who want to progress and make decisions are Fast.
Rose Smeller
Slow
Fast
Slow
71%
29%
Fast
For you, gaming is all about savoring the moment. You love to sit back, take your time, and soak it all in. It's like drinking fine wine. You want no part of those games that push you from decision to decision and force you to act. Life moves pretty fast. If you don't stop and look around once in a while, you could miss it.